AI Insights · Timothy · April 2023
Top 5 Casual Games Performance in Panama - Q1 2023
A look at the top 5 casual games in Panama for Q1 2023, with insights on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 casual games in Panama showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance, with data provided by Sensor Tower.
Candy Crush Saga from King maintained a steady presence in the market. Weekly revenue ranged between $3.6K and $5K, peaking at $5K in the second week of January. The game saw weekly downloads fluctuate, starting at 9.1K in the first week of January and gradually declining to 4.7K by the end of March. Active users also showed a slight decline, moving from 68.9K at the beginning of January to 63.3K by the end of March.
Subway Surfers by SYBO Games experienced consistent weekly revenue, staying around the $100 mark, with a slight peak at $130 in early March. Downloads started strong at 7K in early January but gradually decreased to 4.3K by the end of March. The game’s active users also saw a downward trend, starting at 50.8K in early January and dropping to 46.5K by the end of the quarter.
Parchisi STAR Online from Gameberry Labs showed a robust performance in terms of revenue, which increased from $1.6K at the start of the year to $2.2K by the end of March. Downloads, however, saw a decline from 6K in early January to 3.9K by the end of the quarter. Active users remained relatively stable, fluctuating around the 110K mark throughout the quarter.
Football League 2024, despite not generating any revenue, saw a peak in downloads at 7.9K in late January, before declining to 1.6K by the end of March. Active users followed a similar trend, peaking at 18.5K in late January and then decreasing to 13.3K by the end of the quarter.
Among Us by Innersloth LLC had modest revenue figures, peaking at $124 in late January. Weekly downloads saw a decline from 6.5K in early January to 2.3K by the end of March. The game’s active users also decreased, starting at 6.5K in early January and dropping to 3.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.